

Hera Rush
A bullet-heaven roguelite set in Greek myth. The rift to the Underworld is open — pick an Olympian, survive the horde, and fuse weapons with relics into something absurd.
One thumb. That's the whole control scheme.
Built in Türkiye, played worldwide.
Small iOS games built by one tiny studio. Pick one up for a minute or lose an evening to it.
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Whether you're chasing a highscore or five calm minutes, Biriki Games builds small iOS games that respect your time — and your wallet.
Every title is a separate App Store listing, complete on its own — a roguelite, two puzzlers, a rhythm game and a dress-up box.


A bullet-heaven roguelite set in Greek myth. The rift to the Underworld is open — pick an Olympian, survive the horde, and fuse weapons with relics into something absurd.


A roguelite space shooter you can play with one thumb. Dodge the waves, break faction Dreadnoughts, and draft upgrades until your run turns broken in the best way.


A piano-tile rhythm game with an honest leaderboard. Tap the falling tiles in time with the music, hold the long ones, and chain combos until the whole board glows.


A cozy flower-merge puzzle for the end of the day. Drop blooms into a glass jar, merge matching pairs, and work your way up to the golden rose — calm music, five themes, no timer.


The block puzzle, done honestly. Fill an 8×8 grid, blast rows and columns, chain neon combos — with fair piece RNG, three free undos a run, and no ads mid-game.


Classic cut-out paper dolls for kids, minus the scissors. Dress five dolls from a 125-piece wardrobe and save the looks — completely ad-free, offline, and collecting no data at all.


A roguelite deckbuilder from the other side. The heroes already won — you are what they chained in the cells. Summon what lives in the dark, thin your deck, and climb three acts that each break a different habit.


A quiet 3D sorting puzzle. Tap a shelf to pick up, tap another to put down, and three of a kind tidies itself away. Nothing counts down, every board is proven solvable, and undo and shuffle are always free.
Biriki Games is an independent game studio based in Türkiye, making arcade games for iPhone and iPad. Every title is built end to end by a tiny team — design, code, art direction, release — which is exactly why they stay small, sharp and a little stubborn.
Biriki comes from bir iki, Turkish for “a couple” — the two eyes in our mark. They've watched every build ship since the first one.
Different genres, same handwriting. A roguelite and a dress-up game share almost nothing — except these.
Playable with a single thumb on a phone held in one hand. No virtual stick, no two-handed claw grip, no tutorial you have to sit through before the game starts.
The games run offline. No login, no account to make, no server that can go down and take your save with it. A connection is only used to load ads where a title has them.
Built directly in SpriteKit and Godot for iPhone and iPad — not a web page in a shell. That is why they open instantly and stay smooth on hardware that is a few years old.
A build leaves the studio when it is genuinely fun to play, not when a roadmap says so. That is why the catalogue grows slowly.
Biriki Games is an independent mobile game studio from Türkiye, making arcade games for iOS. The catalogue covers roguelites, block and merge puzzles, a rhythm game and a kids' dress-up title.
Yes — every Biriki game is free to download on the App Store. Most titles offer a one-time premium unlock in the in-game shop.
Not yet. Everything is built for iPhone and iPad first, in SpriteKit and Godot. Android ports are on the table once the current line-up has shipped.
Only what a game needs to run and improve, and Paper Doll collects nothing at all — it works fully offline and is ad-free by design. Full details live in the privacy policy.
Write to [email protected] — press kits with screenshots, icons and key art are available for every title.
Six games are out now — Hera Rush, Starshard, Neon Tile Beats, Bloom Drop, Square Blast and Paper Doll. One download, no account, no subscription.